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Post by ♛ Dova Soupi on Dec 18, 2012 0:31:22 GMT -5
THE [/font] CREED[/size] nothing is true, everything is permitted[/center] A B O U T M E Though you may know me as iTEHSOUPI, Soupi, Haku, or some other username, my actual name is Hailee. I've been roleplaying for well over twelve years now, hosting several successful sites as well as helping moderate others. My love for writing branched from my roleplaying, and I'm now pursuing a career as a novelist. I'm attending my sophomore year of college, where I double major in English and Graphic Design.
I have three horses of my own (a half arabian, a quarter horse, and a paint), and I lease a fourth (a hanovarian). Currently, I've been taking lessons in hunter/jumper for just a little over a year now, and have had numerous years experience in the show ring with English, Western, Trail, Speed, etc. Besides that? There isn't really anything else to tell! I'm your typical aspiring artist, livin' my farm girl life.
I N T E R E S T S Horses, writing, drawing, illustrating, Tom Hiddleston, Assassins Creed, Loki, Darksiders, Video Games, Stephen King, Hiddles, Johnny Depp, Thomas William Hiddleston, Haytham Kenway, Ezio Auditore de Firenze, Shinedown, Soundtrack, Fantasy, Sci-Fi, Genetics, Mystery, Tom Hid-oh, oops...
C U R R E N T
- Adelaide Dresner
- Alduin (wip) [nicodemus x ???]
- Evangelion Dresner [sephiroth x adelaide dresner]
- Judge Anderson
- Lolth
P A S T
- Diomedes ;; killed by bloody mary flower
- Nicodemus ;; missing in action, presumably dead
U P G R A D E S
* = prizes
- Myself: Multicolored Name*,
Boom Baby (for Adelaide)
- Adelaide Dresner: Color Dye, Decorative Anklets, Dreads, Essence of Magika, and Etherstone Necklace*
- Alduin: to buy essensce of magica, aeonian horse package
- Evangelion Dresner: to buy etherstone necklace
- Judge Anderson: Essence of Magica
- Lolth: None
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Post by ♛ Dova Soupi on Dec 18, 2012 0:32:20 GMT -5
ADELAIDE DRESNER [/font][/center]
Nicknames: Adelaide, Dresner, Adda (pronounced both ah-da and A-da) Gender: Female Age: Nine Birth Season: Greenscome Birth Place: Aeon
Breed: (Friesian x Warmblood) x Aeonian Horse Height: 16.2hh Images: One by Scrimpy, Two by Koosh Appearance: Lacking all feminine finesse and beauty to her natural, true appearance, Adelaide is but a simple looking mare of thick build and sturdy bone. Standing at sixteen point two hands, most of her height is in the length of her legs matched with a proportionate body that's rather thick. That being said, she isn't some husky behemoth waddling around everywhere. The blood of the Friesian and Warmblood balances her conformation out aesthetically enough to be pleasing, though it lacks any distinguishably beautiful features. Her mane and tail is thick, with a slight wave to it. Had she put effort into maintaining her tail, it would drag the ground easily, as he mane reaches well unto her shoulder, and her forelock to her nasals. Even her legs are abundant with feathering down the back of her canons and around her fetlocks.
Adelaide's coloration comes from the realistic side of her breeding. Her coat is a deep shade of dark bay with various black points. A light layer of pangare softens the color of her flanks and muzzle to a soft caramel color. As is typical, her mane and tail is of a black hue, with slight sunbleaching to the topmost layers of hair. In accordance, her hooves are also a slate gray color, seeing as no white markings discolor her body besides a white circular outline around her left eye, dotted in the center (around her actual eye) is another white circle. Now, she had to inherit something from her rather impressive Aeonian father, but this inheritance is close to minimal. Two small, stubby wings sprout from her shoulders, rendering them unusable due to her size. They are large enough to cover her barrel, but still useless. Besides this, are her eyes. They are an intense, almost predator-like golden shade of yellow-orange, that even have a sheen to them in the sunlight. They stand out strikingly obvious to the rest of her body, making them slightly eerie and startling. Adding to her impending design, she has a single elk antler protruding from the right side, just by her ear. Its counterpart has yet to shed and grow back since an intense injury.
On the side, from her childhood trauma of being attacked by a group of hunting preydrones, her entire body is littered with slash and cutting scars, variously littered with several other more intense scars from further battles. Among the more prominent, are several risen slashes across the bridge of her nose, several residual bite scars on her hind legs, and one of her wings crippled and slightly mutilated.
Magic Class: Shapeshifting & Druid Level: 5 & 5 Strengths: - Extreme Survival Instincts
- Great Linguistics
- Loyal
- Physically Intimidating
- Extremely Protective
Weaknesses: - Emotionally Hardened
- Traditional-to-a-Fault
- Morbid fear of death
- Hardly Fertile due to Injuries
- Incredibly Jealous
- Vainglorious Fraud
Personality: - Hardened. Though her life was no harder than the typical strife that fate sometimes bares, Adelaide has reacted rather negatively towards it and hardened herself from any form of happy or positive emotion. A stone face greets any who approach her, and she responds only professionally or traditionally for the most part, personal opinion and moral lacing her decisions. Her closest friends break through some of her walls, but yet they are still unaware of where her true emotions hide. Despite this fact, she is not unwilling to hold conversation or debate, and does rather enjoy the company of her clansmen, especially those that had fought with her in the Loxacin raid.
- Intelligent. In Adelaide's favor, life has taught her very keen and intense survival instincts, general knowledge, and common wit. She's a brute force against any obstacle in her path, whether physical or mental. Sometimes, however, she gets ahead of herself. At times she uses her intelligence for manipulation and deceit, however only if it somehow aids her or Gascti first and foremost. She's yet to make a mistake for her rather risky behavior to be noticed, and she's attempting to keep it that way at all costs.
- Brooding. Adelaide harbors a great hatred for Loxacin and anything of its kind. She avoids their side of Aeon at all costs, and frequently is rude, if not physically hurtful, to those she comes across in vengence for her fallen loved ones. This has provided her with a rather ruthless name amongst gossip, but she'd rather the Loxacin find her a hardass than someone easily pushed over by their own personal emotions.
- Family-Oriented. Having grew up in her close knit family, Adelaide holds all her surviving family and friends' families in high regard. The Gascti foals are her highest safety priority, in hopes of preserving them unlike she could for her own unborn child. She frequents the playgrounds of the children, and at times sets aside a few minutes to play with them. However, she never stays to long in their infectious presence, since she cannot deny her maternal grief from miscarrying.
Dam: Dagmar Sire: Leon Past Ranks: Gascti Filly, Gascti Member, Gascti Omega, and Gascti Beta Current Rank: Gascti Chief Past Herds/Clans: None Current Clan: Gascti History: No one wishes for anything less than an average life. Some are granted these desires, whilst others are forsaken the life of curses, and others blessings. Adelaide happened upon that ordinary lifestyle at birth. Born from an Aeonian stallion, grandeur in appearance and chivalrous to a fault, and a mare, an untouched survivor of the Rift, they belonged to no single clan and could focus their daily lives on their newest arrival. Two siblings accompanied this small family band, an elder sister and brother. They were close knit, and cared for one another very deeply. Each member gave Adda some sort of knowledge that would help her in the further future; transforming her into quite the young survivalist – for, Aeon is no merciful place.
And, the standard life continued. Adelaide aged, and eventually her older brother left the nest for his own family and adventures, followed months later by her adventurous sister. Despite the lack of family, the parents and their youngest were happy for their wayward children, and only wished them glad tidings. Only were slight grudges held once Adelaide was but a yearling, and an attack shook her world.
Local preydrones had frequented the area that the family was passing through. Though it had to be done, since they could not stay in one single place for too long for the very same reason of intelligent predators. One morning, now approaching her first year on Aeon, Adda had wandered off a few ways from her parents, and merely investigated the areas around her, watching the mysterious Rift in all of its divine glory. So enchanted at the marvelous sight, she didn't may heed to the camouflaged, green preydrones that approached. Within seconds of realizing her inevitable danger, having removed her focus from the Rift due to a sudden spark of intuition, the filly barely had time to scramble away from the first to pounce.
Yelping and screeching for her parents, the filly didn't make the speed required to distance herself from the quick witted and quick footed preydrones. They descended upon her, grabbing her by her hinds with their fanged jaws, and ripping her back. Leon was fast upon them, however, blasting away the creatures with furious flames thrown from his ethereal wings. Yet, this determined father was blinded by rage, and the feisty preydrones were far to crafty to allow such a mistake let go untrifled. Tossing aside the feeble and meager catch of a filly, Adelaide, they now circled and snapped at her sire, daring the beast to strike them. Dagmar only snatch her filly up in time to save her from witnessing the ruthless battle between Aeonian creatures, heeding Leon's warnings in fleeing to a safer location. Time that followed passed slowly once mother and child were safely into the Winsome Grove. At least there the trees could hide them from the larger of carnivores, and the smaller were to pathetic to attempt and challenge them. Hours passed, and the Earth-born Dagmor passed around her injured daughter, tending her wounds feverishly in fret and worry for both offspring and mate. By nightfall, when the monkeys howled, the dinosaurs slept, and the forest was filled with the close to deafening roar of nature did the pale and crimson stallion, Leon, fly overhead. Weak, trembling, and nearly defeated by his adversaries, the stallion fell in a heap to the jungle floor, struggling to keep himself at a stand as to check on his family.
Adelaide's injuries would come to scars that laced most of her body, but her father was in far more critical condition. Despite having finished victoriously, the stallion was fatally injured. Huddled up in the shadows of overhanging moss and fallen trees, Leon passed several days after infection and venom settled. Before passing, the stallion urged his mate to take Adda to the Gascti clan. There, he knew there would be warriors and magic users surrounding them, and they would remain safe. Unwilling to let his family watch his slowly encroaching fate, Leon sent Dagmar and Adelaide off with a final, heart wrenching farewell, pointing them in the correct direction of the Gascti border.
Filled with vigor and heartache, Dagmar would not allow her daughter to be taken by the ruthless predators of Aeon like Leon had been. They travelled nonstop to the clan, only stopping for nutrients and drink. When the weak and feeble mother and daughter stumbled into the sight of the clansmen, they were rushed into the inner rainforest to be cared for and recovered by healers. Adelaide's scars endured the healer's magic, but it was the least of the two new comers worries. Dagmar was thankful to the current chief, Zequatel, an older stallion whom had mastered his shape-shifting abilities. Without question he allowed to the two to join the clan after hearing their heart breaking story, and thusly, for years to come, life was stable, good, and menial for the surviving duo.
During her stay in Gascti, Adelaide trained under several of the shapeshifters among the clan, even Zequatel when he was free. Her mother couldn't have been more proud, and encouraged her daughter along her new found magical path whenever possible. In time, Adelaide became a valued member to the clan as a grown mare, and Zequatel promoted her to omega. Life went on as any life would I the Gascti; fending off stray and unwelcomed Loxacin, aiding the Selisona and Thalmic when asked, and even preforming ceremonies and rituals throughout the years as to maintain tradition.
Receiving high kudos on her job as an omega, Adelaide eventually caught the eye of a Gascti warrior, Orpheus, whom began courting her in her sixth year. The two worked together well professionally, and personally began to see each other outside of their duties. Being so in tune with one another, and being so close, Zequatel eagerly promoted them both to betas under his command when his elder friends and former betas decided that they should step down. With new titles that bound them together, Orpheus braved the volcano, and the nearby Loxacin, to retrieve a Lava flower in proposal to Adelaide.
Upon his return, she accepted. In time the two decided to start their own family, and soon began trying for child. Dagmar was elated at the idea of grandchildren, and the clan rejoiced in their betas new step in life. It seemed that for now fate had smiled down upon Adda, having apologized for the merciless death of her father.
Of course, where there is good there must be bad so that the world can remain in a unified balance. Catching the Gascti completely off guard, the Loxacin descended upon them in an ambush raid one morning while the clan was still groggy and waking. Adelaide, Orpheus, and Zequatel were in the fray immediately, fending off the rival clan with extreme determination. Having done the best they could during a surprise attack, some members were captured by the Loxacin, others brought to their knees, and still others completely vanishing. Adelaide fought with as much resilience as any beta was expected, if not more, but in the end, when the Loxacin fled, wandered off some ways as painful contractions rippled through her body. Away from her clansmen, she miscarried.
Mustering up the courage and professionalism to look her clansmen in the eye, she returned to do headcounts with the rest of the omegas. Among the dead were her mate Orpheus, several other members from fatal injury, and even their chief Zequatel from internal bleeding. Immediately the Gascti looked to Adda as their new chief, the only survivor in the line of authority. Before allowing herself to consider her new position, she sent the rest of the warriors and healers to find all scattered members. By nightfall, a handful of members were missing, a smaller number dead. Among the missing was Dagmar.
Now alone, Adelaide has become an extremely hardened mare. She focuses merely on the self preservation of the clan and sticking to tradition in hopes to keep moral up. She is an adored chief, and despite her gruesome past she has excelled in her new position. There is gossip amongst Gascti members, however, that the mare wishes for revenge on the Loxacin, and broods on formulating plans each day.
Voice Claim: Danai Gurira Face Claim: Danai Gurira
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Post by ♛ Dova Soupi on Dec 18, 2012 0:32:26 GMT -5
THREAD TRACKER Level Increases At: 9 Posts Next Level Up: 81 Posts Posts till Next Level: 2
IN PROGRESS
COMPLETED
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Post by ♛ Dova Soupi on Feb 22, 2013 0:10:53 GMT -5
JUDGE ANDERSON
Nicknames: Anderson, Andy (rarely) Gender: Mare Age: Seven Birth Season: Greenscome Birth Place: Wales, United Kingdom
Breed: American Quarter Horse x Thoroughbred x Dutch Warmblood Height: 15.3hh Image: None Appearance: - Confirmation: Despite being a cluster of several clashing breeds, Anderson has grown into a rather attractive casing of each. She maintains long, thin, and nimble legs like that of her mother's thoroughbred breeding, with a compact heart girth. She's somewhat thinner than appreciated, but her muscle tone makes up for some of the lack there of. Maintaining a lithe and rather dainty body, Anderson is not physically strong like her peers, however, is quite agile. In comparison, she is in fact, relatively weak, but manages the best she can. Furthermore, every part of her body flows seamlessly into the other, and all collectively works in a way that is pleasing to the eye. Her nape is slightly thicker than expected from her robust Dutch Warmblood father, and her haunches hold most of her physical strength due to the musculature of her warmblood and quarter horse blood. In this sense, she can propel herself at impressive speeds.
- Coloration: Striking as it is, her pelt is a dark bay dun, with minimal markings of a splash overo. The irregular bald face covering most of her fore swallows the right eye, and coming half-way to her left. The marking extends down her face, cupping the rings of her nostrils. On the right, it breaks off in the typical overo fashion until coming to a small half-circle on her lower lip. She has several leg markings, her front left remaining black and flawless from ivory penetration. She has faint dun factor markings, with all the customary. Zebra stripes upon the legs, mild barring on the withers, a nice thick dorsal stripe, and the typical black points (more so than in her reference image). Her eyes are a lovely sky blue, and her petite hooves are peach in color with dark gradients.
Magic Class: Psionics & Elemental Energy Level: 3 & 1 Strengths: - Professional
- Driven
- Loyal
- Magic camouflaged by natural appearance
Weaknesses: - Physically Weak
- Follower, not Leader
- Forgiving to a fault
- Craves adventure
Personality: - Kind. Throughout her training, Anderson has maintained a relatively kind and genial way of social skills. When she's off duty, or knows she can relax, Anderson becomes an extremely approachable, easy-going, lighthearted girl. One of her favorite things is just talking to people. A carefree bout of the mare escapes through conversation, and it opens the door to her more playful, female demeanor. Of course, she's always embarrassed afterwards and quickly will hide her actions afterwards.
- Calm. Rarely does anything ever worry or bring anxiety to the mare. Anderson has a good head on her shoulders, and her exercised mind takes her fears and nervousness and quaffs it like a flame quicker than the flit of a hummingbird. Though on the outside she still appears relatively cowardly, though no one can quite understand the fortifications behind her dun skin. It will be an amazing day that Anderson is struck so cold-blooded with fear she cannot maintain her level head.
- Strong willed. It has to be a way of her breeding, for Anderson has one of the strongest minds in the police force. Despite the harsh characters and horrible words that Anderson comes into contact with, her mind remains pure and has an intense way of struggling with these obscenities and wrestling them into submission. No matter the images they attempt to plague her with, she accepts them, and somehow, in her own way, turns them back on her. To a point, this is her strongest feature; the ability to take on the garbage of the world without the sickening after taste it usually foams with.
- Disciplined. Throughout her years in the service, Anderson has become incredibly discipline. So much so, that she is almost military-like when on duty, or perceives she's on duty. If she is aware of laws, she will do her best to follow them. It is a rare occasion for her morals and mindset to bend to peer pressure, or her own greed, and very often she becomes incredibly depressed and angry with herself when she's performed such deeds. This has, in a way, made her discipline stronger. Knowing the ramifications of her past mistakes, she moves forward, hoping she will not make anymore.
Dam: Judge Richfield Sire: Judge Carter Past Ranks: Judge Current Rank: Mare Past Herds: North Wales Mounted Police Force Paddock #4 Current Clan: Thalmic History: - Year One. Judge Anderson was born at the North Wales Mounted Police Force's private stables in late spring to two of their freshly retired officers, Judge Richfield and Judge Carter. She was no a foal out of love nor wed, and therefore never affiliated with her father. Of course, she had a strong bond with her dam, and from the very earliest of ages, Richfield drove the Judges' beliefs into her small, frail daughter. Anderson began to dream of being one of the most awarded and renounced Judges of all as a filly, and her determination glowed throughout her training. She readily allowed the policemen that worked with her to do all they needed to prepare her for the trials ahead of her, and broke the easiest out of their crop of yearlings that year.
- Year Two. Official training under saddle began, as well as basic desensitizing training. With a steady head naturally, Anderson excelled in her class in comparison to the other hot blooded colts and fillies. Near her third birthday, they had some of their smaller police sitting on her back and walking on lead.
- Year Three. More extensive training began, and the basics of riding with a mounted policeman became her main focus. Desensitizing training ended, seeing as the policemen thought it was unnecessary for her. By the end of her third year, she was preforming basic drills and was trusted on rides outside of the paddocks.
- Year Four. Her training neared completion, and the mare has nearly reached maturity. Anderson begins to ride out on basic, short, shifts in Wales with more experienced horses. She performs well enough, and is eventually passed from her training. All the other horses in the stables now sees her as part of the mounted police force, and a Judge. A sense of pride swallows her, and for a long while the effects of racing after criminals and being looked up to by civilians provides her the most happiness she can find in the world.
- Year Five. Life as a mounted police horse continues. She never performs anything extraordinary like the stories she's heard, and Anderson starts to become distraught that she may just be another average horse serving another average duty. Every day its the same thing, nine to five, without fail. Perhaps they trot after someone to remind them to pay more attention by the roads, or direct traffic. Yet, nothing ever extends past the mundane duties every Judge faces. By the end of year, she seems to have lost some of her light, however, her human partner seemed so vigorous about his job, when together she has the same intense passion as before.
- Year Six. Anderson becomes a favorite around the police force's stables. Finding friends in the police horses she's turned out with on a regular basis when not working, the off time became as enjoyable for Anderson as her duties. During a evening in the paddock, while the first three pastures before her own were brought in. In the furthest portion, she reaped at the last few mouthfuls of grass she could. While turning from the lush foliage, with an audible pop the mare disappeared in mere seconds, vanishing before her herd mates eyes.
- Now. The few months that Anderson has spent in Aeon, Anderson has had her training put to the test. Thankfully, her strong will has maintained her sanity throughout the mind-fuck she's experienced. Somehow, she's managed to survive despite not seeming to have any form of magical abilities like her counterparts. Or, so she thought. Recently, however, strange things have happened, and Anderson is questioning her own abilities.
Voice Claim: Olivia Thirlby Face Claim: Olivia Thirlby
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Post by ♛ Dova Soupi on Mar 9, 2013 19:21:55 GMT -5
THREAD TRACKER Level Increases At: 10 Posts Next Level Up: 30 Posts Posts till Next Level: 7
IN PROGRESS
COMPLETED
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Post by ♛ Dova Soupi on Jun 24, 2013 15:44:36 GMT -5
EVANGELION DRESNER
Nicknames: Evan Gender: Colt Age: 1 Birth Season: Stormscome Birth Place: Aeon
Breed: Aeonian Mix (50% Warlander, 25% Aeonian, 12.5% Warmblood, 12.5% Friesian) Height: 16.3hh Appearance: Once at full maturity, Evangelion will have a robust and herculean confirmation about his form. With thick, powerful legs and a wide, rounded chest laced with natural muscle strung from his strongly bred heritage. With large, expressive eyes that clearly shows his emotions, and a slight roman nose, his head is large and almost rectangular. Accents around his body consist of feathering around the hooves, rounded horns from his crania with segmented spikes, and a massive set of wings drooping from his withers.
Coloration wise, he is quite stunning. A complete contrast from his mother and father, Evan's pelt is a brilliant shade of shining amethyst, always seemingly striking in the sunlight with an intense sheen, almost metallic-like. Black fades up from his legs, and a darker shade of purple decorates his dorsal much like the typical coloration pattern in bays. Furthering such resemblances, his thick, long locks are ebony in coloration, with a slight purple sheen when hit in the sunlight. The only defacing colors on his pelt are around his eyes. The lower lid is decorated with a striking lime green slash, accenting below his lids, and trailing into a point two inches down the bridge of his face. A similiar white marking covers the upper eyelid, mirroring the green counterpart.
As for his more unearthly extremities, Evangelion showcases furled horns, ram-like at first but twisted, much like is commonly seen in demon illustrations back in the world of religion. They loop around once, and are segmented into longer individual pieces. Each of these pieces has spike, or a protrusion like elk antlers, curving upward and downward. The extra protection serves well as a weapon as well. His wings match well enough with his horns. The dorsal side are laced with black-purple feathers, sometimes resembling hawk-like features to them in their patterns. The ventral side, however, exhibits webbed, leathery wings associated with bats and dragons, much like his father's, with long pronged spikes at the end of each phalange, hidden by the collection of feathers atop them.
Magic Class: Elemental - Electricity Strengths: - Brave
- Physically Strong
- Loyal
Weaknesses: - Overly Emotional/Passionate
- Easily Discouraged/Depressed
- Exhibits Fits of Rage
Personality: - Professional. Sustaining some of the attributes from his parents, Evangelion is professional when the times call for it. The idea of creating a bad image for himself, his heritage, and most importantly his chieftain mother haunts the young colt, and he does his best to bring them as much honor as possible whilst not becoming one of their mechanized automatons. Until friendships and boundaries are made, Evan does will showcase himself with poise and confidence, while also providing kindness and geniality.
- Emotional. Evan can, and is, be very emotional. Though he has mastered the arts of containing such emotions when need be, whilst in private or perhaps with close relatives and friends he can allow them to pour from him like a grand waterfall. He is not ashamed of falling tears before others, nor is he afraid of declaring feelings openly and without straightforwardness. The idea of lying to others, to him, is like lying to his own self, and he would rather live most openly than hermit everything about himself on the inside.
- Rage. Not exactly typical to his parents, perhaps his father's common blood lust whilst in battle or confrontation, Evangelion has an intense problem with rage, deriving from his unbridled emotional output. It is possible for one to anger Evan so profusely that his blood boils, and he lashes out in an uncontrollable fit of rage. Though everything typically happens in a blur, and his actions, words, and decisions are primarily based solely on the rage's own convictions, Evanelion can and does recall all knowledge of his actions after calming down. He typically can only do so in private, or perhaps with someone extremely close to him (for example, his mother). Sometimes, he will harbor guilt afterwards, and profusely apologize to those he has, in his own views, wronged in his anger, while other times he believes whole heartedly in his rash, brazen decisions and stands by them.
- Determined. Much like his mother, Evangelion has a strong sense of determination. Once his mind is set on something, he will do anything in his power to achieve his goals. Sometimes, this can get him into nasty predicaments, though he always manages through them. Sometimes his determination can be seen as hardheadedness, or being headstrong, which is debatable depending on the situation. Sometimes in these cases he will use his own personal drive as an excuse to be the latter of the two traits.
Dam: Adelaide Dresner Sire: Sephiroth
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Post by ♛ Dova Soupi on Jun 24, 2013 16:06:20 GMT -5
THREAD TRACKER Level Increases At: 10 Posts Next Level Up: 10 Posts Posts till Next Level: 4
IN PROGRESS
- | what a surprise with Adelaide Dresner (itehsoupi), Taiga Aylene (Nancy), and Sephiroth (Ayumi) - 2 post
- meet tailka;; with Adelaide Dresner (Dova Soupi) and Tailka (calypso) - 2 Posts
- Where The Wild Things Are with Adelaide Dresner (Dova Soupi) and Aristotle (Nancy) - 2 Post
COMPLETED
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Post by ♛ Dova Soupi on Sept 18, 2013 11:47:38 GMT -5
LOLTH
Nicknames: White Widow Gender: Mare Age: Seven Birth Season: Greenscome Birth Place: El Salvador
Breed: Chilean Horse x Peruvian Paso Height: 15.2hh Appearance: Close to her appearance in El Salvador, Lolth's pelt is a stark white with a light sheen of silver, with apricot hooves and pink skin. A rather "rare" and "undesired" color back on the home planet, Lolth is technically a true white mare with pink skin and blue eyes. She has thick hair, as custom to her breed, and a thick tail as well, though not necessarily long (it reaches perhaps mid-canon).
Now that she's traveled through the Rift, Lolth was presented with another set of fore legs, making her total limbs breach six. She manages well on them, but she doesn't know how to use her new set of legs for anything more than a walk, and therefore lifts them from the ground as to allow herself some faster gates. She can canter, but galloping is nearly out of the question. Her hooves are now cloven, but still apricot in color. Furthermore, a typical black widow red marking is slapped across her back in a faint silver color, almost unnoticeable if her coat is cast in sunlight.
Her eyes are now solid black, drained of any original blue, giving her an eerie stare. Furthermore, sleek, thinly-sectioned horns slip from under her eye and slide up and behind her ears. Two more sets stick out from around her muzzle, curving out, as if for protection, but still allowing her to eat foliage.
Magic Class: Elemental - Venom Current Level: 1
- Level 1: Bites can transfer small amounts of venom. Numbs immediate area for a short time.
- Level 2: Bites effecting area grows larger. Perhaps a limb will go numb if bitten. Numbing lasts longer.
- Level 3: Numbing sensation is several hours in duration, near to immediate reaction after bite.
- Level 4: If bite is long enough, small amount of tissue death (necrosis) sets in. By shaking horns/mane/whipping tail, spores of poison will be released in clouds to be used as a defensive gesture.
- Level 5: Several bites can releases same effect as long level 4 bite. Tissue death spreads. More spores/gas are released when mane, horns, and tail are shaken.
- Level 6: Ability to spit poison, and create "vortex" like cloud with a whip of her tail.
- Level 7: Lolth's bite now has a permanent paralysis effect in the immediate area, and causes necrosis around the bite wound that will have to be healed instantly if they wish for it not to spread.
Strengths: Intelligent, Speech craft, Survivalist Weaknesses: Attachment disorder, can no longer gallop with six legs, overly confidant Personality: Some would say that Lolth borderlines crudeness laced with genuine sincerity, to dramatically kind to hide her discontent with ones self. It's a quality about her that defines her, but is also hard to describe perfectly. Wavering in a gray area, the mare seems to generally appear socialable, a conversationalist whom thrives in social interaction no matter the scenerio. However, there is an underlying harshness in comments and opinions. Lolth is not afraid to tell you exactly what is on her mind, or attempt to dig through someone's mind until she gets the answers she recieves. Typically, these sorts of things work out for her anyways - as said, she loves to talk, and she finds it even more delightful to manipulate others for her own personal gain. Some consider it the skill of a spy, though she negates the title, and refuses to be associated with such a trouble-maker. Besides, she doesn't need the help for that kind of PR.
If one were to interact with the mare for some period of time, they would come to realize that their harshness derives from a hidden sense of cruelty. Despite the outside persona of a pretty mare whom just seems generally interested in getting to know you or talk, on the inside Lolth has always strived for some authority to her life, especially by reaping the devastating physical misfortunes upon others. One could say she wears a false face for the rep, for she never truly admits to her harsh behaviors or fetishes, but she won't say that she does not have them.
Otherwise, she's a whimsical mare, whom cannot fairly be described as a "loyal dog", but will follow those of whom she deems worthy or fit for her company. Generally she gets along with everyone, if you can get across the poison in her song, and prefers a rather sleuthy, active lifestyle than that of a copulated mate. Sometimes she exudes the cliche temper of a Spanish senorita, but rarely does it border that of what one would call a screamy, vulgar witch. Lolth would rather mince you with educated words than with utterances of insult.
Dam: Cassandra Sire: Bandido Blanco Past Ranks: None Current Rank: None Past Herds: Family Band Current Clan: None History: Born in El Salvador to a wild band of brumbies, Lolth was born to an average mare bred by what the local bands called "Bandido Blanco", a charismatic stallion of obvious pelt that could swoon any mare into allowing him access to her personal affections. Lolth's mother, Cassandra, was of no exception. All lead stallions had learned as to avoid maiming or killing foals that the mares claimed to be fathered by Bandido Blanco, for the ghostly stallion would come in the night and reap what was sowed. Therefore, when Cassandra exclaimed proudly her one night stand with the white bandit, the lead stallion begrudgingly allowed Lolth to live as a meager herd mare, one that someday he would promise to prune get from in revenge for such intolerance.
The drama stayed merely in the lives of the adults, and Lolth grew with her fellow foals in a rather neutral family background, which several adventures into the wild prairies and terrains of El Salvador whilst traveling with the herd. Hardships were not many, save an accident or two with a babe or old mare, so Lolth literally grew in a world devoid of violent influences or scandalous acts (minus the great Bandido Blanco, whom she revered highly). Eventually, she came of age, and the lead stallion eagerly awaited for her ripening. Lolth wasn't one to stand around idly, so she spoke her mind on the matter - frankly, she didn't care that he wanted her loins, but she did not want to be a mother, and therefore refused his advances, especially when nothing would come out of it for her in the long run. Her leader wasn't necessarily an intelligant old stud, and she managed to embarrass him verbally every attmept at parenting with her. Pride shattered, and dignity cracked, he'd stomp away as the quick footed filly danced about him, spinning wild phrases and monologues he could hardly follow. Needless to say, Cassandra was proud. But, her father was prouder.
Bandido Blanco wasn't necessarily the ideal father. He didn't care for his children nor actually gave a rat's ass what happened to them during their lives. But, he had heard tale of the stark white filly - just the color of her father - who brought shame to an old lead brute. Bandido Blanco had to witness it for himself. Eventually, he tracked down the small band and snuck in through the night. Lolth was alert at the time, thankfully, and saw her father approarching from the far distance. Without hesitation she aided in closing the gap, and left by his wishes without word to her family.
For a brief time she traveled with her father, and eventually he began using her as bait to lure stallions whom displeased his wishes of his newborns (the only time he seemed to care about their well being). He'd convince Lolth to strut out, lure the stallion away, before Bandido Blanco would swoop in for the punch. Lolth knew she was being played by her father, though she ended up not entirely minding. The experience of becoming a manipulative object of desire was something that actually interested her. It gave her a sense of power. She determined the stallion's fate, and he was putty in her hooves. Eventually, the sweet nector of power overwhelmed her own desires, and Lolth found herself as greedy for any form of authority over those around her as did her father have. Soon, her father took note himself, and decided the power trip wasn't something he wanted to deal with. Bandido Blanco slipped away in the night, just as he always had done.
Lolth, however, wasn't necessarily surprised her father abandoned her. Millions of possibilities ran through her mind as to explain his displeasure; perhaps he felt threatened, just didn't need her anymore, thought he'd be better alone, and so on. However, new nickname were whispered throughout the plains alongisde the Bandido Blanco. A new ghostly figure runs around the El Salvadorian plains; Viuda Blanco, or the White Widow. Though, Lolth was unable to help build the name up to the degree of her father. Whilst galloping along the plains in travel, heading off to a new location to pursue life, a flair of the Rift sapped her into the colorful, painful bridge between worlds, and spat her own on the other side, a true White Widow.
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Post by ♛ Dova Soupi on Sept 18, 2013 11:50:52 GMT -5
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